﻿namespace ctolua.Models.Type
{
    public class TAbilityEventType
    {
        public static string 即将施法 = "ET_ABILITY_CS_START";
        public static string 施法开始 = "ET_ABILITY_PS_START";
        public static string 施法引导 = "ET_ABILITY_PS_END";
        public static string 施法出手 = "ET_ABILITY_SP_END";
        public static string 施法完成 = "ET_ABILITY_CST_END";
        public static string 后摇结束 = "ET_ABILITY_BS_END";
        public static string ABILITY_PS_INTERRUPT = "ET_ABILITY_PS_INTERRUPT";
        public static string ABILITY_SP_INTERRUPT = "ET_ABILITY_SP_INTERRUPT";
        public static string ABILITY_CST_INTERRUPT = "ET_ABILITY_CST_INTERRUPT";
        public static string 施法停止 = "ET_ABILITY_END";
        public static string 获得技能 = "ET_ABILITY_OBTAIN";
        public static string 失去技能 = "ET_ABILITY_LOSE";
        public static string ABILITY_UPGRADE = "ET_ABILITY_PLUS_POINT";
        public static string ABILITY_LEVEL_CHANGED = "ET_ABILITY_UPGRADE";
        public static string ABILITY_CD_END = "ET_ABILITY_CD_END";
        public static string ABILITY_SWITCH = "ET_ABILITY_SWITCH";
    }
}